NSEInvestor Presentation11 Aug 2026 · 11 Aug 2026, 11:26 pm
Investor Presentation
OnMobile Global Limited · ONMOBILE
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OnMobile Global Limited has informed the Exchange about Investor Presentation for Q1 FY 2026-27, which includes financial results, product launch, and expansion plans.
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Earnings Impact6/10
Growth Catalyst8/10
Governance Concern2/10
Regulatory Risk1/10
Balance Sheet Risk4/10
Liquidity Impact7/10
Market Sentiment5/10
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OnMobile Global Limited has informed the Exchange about Investor Presentation
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ONMOBILE_11082026232547_Investor_Presentation_Q1FY27.pdf
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ONMOBILE GLOBAL LIMITED
E City, Tower-1, No.94/1C & 94/2,
Veerasandra Village, Attibele Hobli,
Anekal Taluk, Electronic city Phase-1,
Bangalore - 560100, Karnataka,
India
P: +91 80 4009 6000 | F: +91 80 4009 6009
CIN - L64202KA2000PLC027860
Email - investors@onmobile.com
www.onmobile.com
August 11, 2026
Department of Corporate Services, The Listing Department
BSE Limited National Stock Exchange of India Limited
Phiroze Jeejeebhoy Towers, Exchange Plaza,
Dalal Street, Bandra Kurla Complex, Bandra (East)
Mumbai - 400 001 Mumbai - 400 051
Scrip Code: 532944 Scrip Code: ONMOBILE
Dear Sir/ Madam,
Sub: Investor Presentation- Q1 FY 2026-27
Pursuant to Regulation 30 & 46 of SEBI (Listing Obligations and Disclosure Requirements)
Regulations, 2015, we are enclosing herewith a copy of the Investor Presentation on the Financial
Results of the Company for the quarter ended June 30, 2026, which is made available on Company’s
website: www.onmobile.com.
Request you to kindly take the same on record.
Thanking you,
Yours sincerely,
For OnMobile Global Limited
P V Varaprasad
Company Secretary
FCS 5877
Encl: a/a
Investor
Presentation
Key Highlights
• ONMO+ Smart Console launched through Flipkart partnership on 26th Jun’26.
• Advanced discussions with retail partner groups.
Q1FY27 revenue at INR 1,241 Mn down by 3.8 % QoQ.
Q1FY27 Gaming Revenue at INR 394 Mn up by 2.4% QoQ.
Q1FY27 EBITDA at INR 15 Mn includes ONMO+ launch expenses.
Q1FY27 Closing cash at INR 1355 Mn.
Proprietary & Confidential 2
Financial Summary Q1 FY27
Gross Revenue People cost Marketing Opex
INR 1,241 Mn INR 279 Mn INR 229 Mn INR 118 Mn
-3.8% QoQ -1.1% QoQ 12.4% QoQ 4.0% QoQ
Entertainment &
EBITDA PAT Gaming Revenue
Communication Revenue
INR 15* Mn (1.2%) (INR 289 Mn)* INR 394 Mn INR 846 Mn
Q4 FY26- INR 65 Mn
2.4% QoQ -6.5% QoQ
* Includes ONMO+ launch * PAT includes severance
expenses cost of INR 141 Mn
Proprietary & Confidential 3
OnMobile's Product Journey & Scale
MOBILE ENTERTAINMENT MOBILE SMART
& COMMUNICATIONS GAMING CONSOLE
Tones Videos Buzzmo Challenges Arena ONMO Gaming Platform ONMO+ Smart Console
Market expansion Spain Dec 26,
Product EBIDTA 20% going towards 25% Product EBIDTA 10% going towards 25%
Other geographies in 2027
Proprietary & Confidential 4
Gaming Momentum Continues
$3M MRR
Target to Reach $3M MRR
$2M MRR
30 Months
1.60M $
1.43M $
1.40M $
1.33M $
1.23M $
Reached$ 1MMRR
In36Months
Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3
FY22 FY23 FY24 FY25 FY26 FY27 FY28
Monthly Recurring Revenue (MRR)
*Allbars not to exact scale
Proprietary & Confidential Q3FY25: USD = 83 INR, Q4FY26 &Q1FY27 USD = 94 IN5R
Expansion: From Mobile to the Full Gaming Market
We’ve focused on one half of the global gaming market. Now we're expanding into the other.
$400 Bn
10.5%
projected size of Gaming Industry by 2029
expected CAGR
revenues from revenues from
Mobile Gaming Console & PC Gaming
500K games 5 Major Players
Mobile Gaming Console & Cloud Gaming
Proprietary & Confidential 6
THE GROWTH ENGINE
The Smart Console
Next-generation console — for everyone.
CONSOLE-GRADE · NO $550 UPFRONT · ANY SCREEN
Proprietary & Confidential 7
A New Engine of Growth, Built on Existing Foundations
One shared infrastructure stack. Two product lines. Marginal incremental investment.
Mobile Gaming
SHARED BUILDING BLOCKS
Telco Distribution & Billing Integration
Content Licensing and Rights Framework
Challenges Arena ONMO The Gaming Platform
Streaming & Content Delivery Tech ONMO+ Smart Console
Cloud Infrastructure
Proprietary & Confidential 8
D2C Launch on Flipkart
The first cloud-gaming hardware subscription onboarded by India’s #1 e-commerce platform.
Smart Console now sits alongside the biggest consumer electronics brands on Flipkart,
across every high-intent category.
Proprietary & Confidential 9
User Demographics and Usage
AGE SPREAD MULTI-SCREEN LIBRARY USAGE DEPTH
56% 2.3 75% users play 5+ titles
Access points per active user
are aged 25–34
25–34 56%
SHARE OF SESSIONS users play 10+ titles
Desktop 44%
15–24 26%
TV 31%
35–44 12% Players go many titles deep making the most
of the platform use.
Mobile 22%
45+ 5% Tablet 3%
Desktop + TV drive ~3 in 4 sessions
82% are under 35
Proprietary & Confidential Source: GameAnalytics 2026 PC benchmarks 10
Exciting Early Engagement Trends
ONMO+ vs TOP-10% PC TITLES TIME DEPTH
Top 10% PC titles ONMO+ Smart Console ~70 mins
▲ 2.7X
daily time spent per active player
▲ 1.3X
VS PC MEDIAN
PC median
ONMO+
the PC median
Stickiness Retention
DAU / MAU D7 and D30 %
Source: GameAnalytics 2026 PC benchmarks
Proprietary & Confidential 11
Graph reads position, not magnitude.
Love Pouring From Players Across India
5.0 5.0
Best in market! Classy. Excellent!
Me and my kid both love it!!! Cloud gaming takes a massive leap in
India.
Verified · Apernit Ghaziabad Verified · Md Umar Alam Kolkata
4.0 5.0
Worth the money Perfect product!
Tons of games plus Steam AAAs; great for Excellent value; a thoughtful gift for the
beginners. kids.
Verified · Partho Dey Faridabad Verified Flipkart Customer Hosur
5.0 5.0
Must Buy Just wow!
Games start quickly, are responsive. Best Play anywhere without carrying a big box.
Game Streaming service so far.
Verified · Jayesh Karande Thane Verified · Balaji R P Ranipettai
5.0 5.0
Super! Perfect product!
Ordered on day one of sale. Worth the Amazing quality been using for a month
money! now.
Verified · Aromal P Kri… Ernakulam Verified · Tanish Magiya Kancheepuram
226 Cities Reached
Kolkata · Lucknow · Cuttack · Faridabad · Hosur · Ernakulam · Thane · Bhubaneshwar
Proprietary & Confidential 12
Distribution Channels Now Unlocked by The Smart Console
A mobile-only product can only travel one road. The Smart Console opens four more immediately.
Live with Active Active
Ongoing
Flipkart Discussions Discussions
01 02 03 04 05
E-Commerce Retail Broadband / Smart TVs & Mobile
Stores ISPs Set-Top Boxes Operators
Physical shelf presence, in- Natural home gaming fit. OEM and operator embed Our existing strength, now a
Started with Flipkart. First
store previews and Bundle with special gaming partnerships. Living room channel for Smart Console
mover advantage in India's
hardware bundles drive internet plans. gaming without an too, via carrier billing and
largest online retail channel.
discovery and impulse additional device. bundles with higher ARPU.
upgrades.
India launch is acting
as the live reference for
D2C Festive-push: our International B2B
More channels + Expanded marketing operator pipeline
~1 in 6 activations (non-bundle) already come organically through our own store, without any direct-
sales push or prominent placement.
→ Launching direct sales + fulfilment
→ Scaling marketing campaigns behind it
Proprietary & Confidential 13
Why The Smart Console Opportunity Is Very Attractive
Four structural reasons the Smart Console offering can outperform mobile product on key
economics.
01 02 03 04
Untapped Higher Stronger Brand
Market ARPUs Retention Elevation
Console/PC D2C in Console/PC consumers Higher platform loyalty and Moves the company
emerging markets is spend significantly more, lower churn risk than mobile. upmarket. Improves
genuinely underpenetrated. and more consistently. Once a console gamer is positioning in future
We're not fighting for share Premium hardware + inside the ecosystem, they distribution partnerships,
in a crowded pie — we're premium content = stay — and they upsell. content deals, and
entering a new one with premium pricing power. hardware alliances.
massive growth potential.
Proprietary & Confidential 14
Investment Rationale
Unmatched growth potential with market-disrupting products and established telco partnerships
01. 02. 03. 04. 05.
$400B Gaming Invested Gaming The Smart Valuation to
Industry by 2029 $35M+ in Revenues Console opens follow Gaming
Technology Expected to Grow new channels Industry
by 50% in FY 2027 beyond Telco Multiples
OnMobile uniquely $35M+ technology Subscription Reaches consumers OnMobi
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